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NPC Generator

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Advanced [show]


Valanthe Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair, while still mostly red, has prominent grey streaks. Her eyes are brown.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in a small desert village. In her youth she was a Animal Trainer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valanthe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic, PTSD. Bonds: Nature. Occupation: Spy

Voice: Smoker's lung

Attributes [hide]

Valanthe Shupe, Female Half-Elf Ranger 7
Medium (5'0") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Chalcedony (20 gp). Peridot (20 gp). Deep blue spinel (400 gp). Sardonyx (20 gp).


Social Check DCs


Akmen Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears baggy green pantaloons and a yellow scarf. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His martial abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Poor, Immigrant, Job, Military. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Akmen Clandestine, Male Tiefling Rogue 2
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)6 (-2) 12 (+1)14 (+2)
Skills Arcana +0, Athletics -1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 6000 cp.


Social Check DCs


William Stansfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. He has styled his chestnut hair well, parting it to the right. His violet eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the east his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Persistence. Bonds: Poor, Criminal record, Religious. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

William Stansfield, Male Human Warlock 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 5 (-3)18 (+4)
Skills Sleight of Hand +3, Survival -1
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Just what you see.


Social Check DCs


Riswynn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears grey trousers with brown and tan striped suspenders. She wears various colorful collared shirts. She has a long auburn ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not believe in violence as a means to an end. She is a dedicated Ploughman but believes her peers are too gung-ho.

History: She was raised in a white middle class family as the only child. She was an apprentice working in her mother's forge. She has worked as a Ploughman like her mother before her.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and balancing her hectic life and new ploughman responsibilities is difficult

Ideals: Pacifist. Flaws: Shy, Mundane. Bonds: Job, Enemies. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Riswynn Aranore, Female Dwarf Warlock 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Arcana +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Druidic, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 8000 cp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Finely wrought small gold bracelet (10 gp).


Social Check DCs

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