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Advanced [show]


Mormo Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'7". He wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars, and his gloved hand is found clutching a hammer. He has moderate length dark red hair. His eyes are gold and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Mormo grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Shy. Bonds: Adventurer, Rich, Family. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Mormo Merit, Male Tiefling Barbarian 6
Medium (6'7") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Athletics +4, Performance +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 1000 gp.


Social Check DCs


Horhog Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Horhog is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and to unite with his sister

Flaws: Insomniac, Shy, Mundane. Bonds: Immigrant, Family, Enemies. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Horhog Wentworth, Male Half-Orc Rogue 7
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)12 (+1) 19 (+4)7 (-2)
Skills Arcana +4, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xappan Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long silver hair is drawn into a two foot long braid. His red unseeing eyes seem to look past you.

Personality: Xappan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. He has had some formal music training, and achieved minor success. He's since become an addict/alcoholic.

Motivation: He is greedy; and retire the richest man in the west

Ideals: Artistic, Entrepeneur. Flaws: Disease, Addict. Bonds: Rich. Occupation: Bricklayer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Xappan Judgment, Male Tiefling Fighter 14
Medium (5'5") Tiefling, Lawful Evil (CR 14)
Armor Class 10
Hit Points 125 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)9 (-1) 9 (-1)11 (+0)
Skills History +4, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Golden circlet with four aquamarines (2000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (700 gp). Finely wrought small gold bracelet (80 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Fire opal pendant on a fine gold chain (500 gp). Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (90 gp). 1 Medium magic item.


Social Check DCs


Jak Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of magic around his neck, and a bow on his belt. His auburn hair is cut short with large spiked bangs in the front. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. After coming to the age of reason, Jak took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Shoemaker

Voice: Sensual and smooth

Attributes [hide]

Jak Sunmeadow, Male Halfling Sorcerer 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)6 (-2) 13 (+1)15 (+2)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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