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NPC Generator

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Advanced [show]


Bardryn Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is typically in her Dyer uniform. She has a long black ponytail with little hanging trinkets. She is baby faced.

Personality: Bardryn is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an apprentice working in her father's forge. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Criminal record, Family. Occupation: Dyer

Voice: Speaks in third person

Attributes [hide]

Bardryn Frostbeard, Female Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 16 (+3)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 100 gp. 3 Smokesticks.


Social Check DCs


Oriff Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many yellow ritualistic tattoos. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is wavy and long. Her violet eyes peer out from beneath her wide-brimmed brown hat.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Spy, who enjoyed hunting, Oriff was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She used her abilities to trick people and travel the world for free.

Motivation: She doesn't get along with people that don't share her tastes; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Opinionated, Logical, Impeccable. Bonds: Nature, Criminal record. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Oriff Gorunn, Female Dwarf Commoner 7
Medium (3'9") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 37 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Nature +5, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Iolite (60 gp). Red-brown spinel (60 gp). Emerald (800 gp).


Social Check DCs


Ulfgar Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He is generally shirtless and showing off his tattooed chest. His long brown hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He will rave to anyone who will listen. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ulfgar took refuge in the old dungeon and found the beat up flail and armor he uses now. He now mingles about in high society.

Motivation: An old rival family wants him found; and to unite with his sister

Ideals: Opinionated. Flaws: Insane. Bonds: Nature, Rich, Family. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Ulfgar Morigak, Male Dwarf Wizard 8
Medium (4'2") Dwarf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1100 gp. Deep green spinel (130 gp). Violet garnet (600 gp). Silver pearl (130 gp). Amethyst (130 gp). 1 Minor magic item.


Social Check DCs


Curran Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a red suit, white shirt, and violet tie. He has a long silver beard with little hanging trinkets. His brown unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west, but his parents moved at a very young age to the south. A freak accident while working with his Painter father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Passionate, Opinionated. Flaws: Disease. Bonds: Immigrant. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Curran Copperkettle, Male Halfling Fighter 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 16 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 60 pp. Sardonyx (30 gp). Deep blue spinel (1000 gp). Carnelian (30 gp). White pearl (90 gp).


Social Check DCs

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