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NPC Generator

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Ability Scores
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Advanced [show]


Radomir Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, tan shirt, and brown tie. He carries with him a set of whips, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes are slightly larger than normal.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He married young, but lost his spouse to brigands. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He loathes his own lifestyle.

Ideals: Fighting, Gifted. Flaws: Depressed, Secretive. Bonds: Enemies. Occupation: Spy

Voice: Raspy

Attributes [hide]

Radomir Goodearth, Male Halfling Aristocrat 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Wrenn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a well pressed and immaculate suit (or dress). He is tall, broad shouldered and powerfully built. With a patchy white beard and wild white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Bounty Hunter, and he later adopted a second son.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Justice, Logical. Flaws: Forgetful. Bonds: Nature, Family. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Wrenn Sympony, Male Gnome Aristocrat 9
Small (3'6") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)14 (+2) 14 (+2)5 (-3)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 800 gp. Chalcedony (30 gp). Amber (150 gp). 1 Minor magic item.


Social Check DCs


Goroth Hayes, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black coat over a violet low-cut shirt, and a wide-brimmed hat upon his head, and a wedding ring on his left hand. His red hair is heavily combed to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.

History: Goroth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Goroth never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Ideals: Opinionated. Flaws: Addict, Insomniac. Bonds: In love, Poor. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Goroth Hayes, Male Half-Orc Fighter 7
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)8 (-1) 15 (+2)12 (+1)
Skills Athletics +6, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Zepar Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He has a slight overbite and is overall scrawny. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Zepar hails from a village terrorized by dire rats. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: To be a Priest again; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Adventurer, Rich, Enemies, Job. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Zepar Verity, Male Tiefling Barbarian 3
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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