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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Melissa Gyula, Female Human [Permalink]

Personal [hide]

Description: A 5'9" eastern woman, she wears tight fighting clothing, which leaves very little to the imagination. With bright blonde hair. She tend to wears goggles to shield her eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Artistic. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Tailor

Voice: Complex vocabulary, royal

Attributes [hide]

Melissa Gyula, Female Human Barbarian 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Pijjirik Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his green crest well, parting it to the left. His red eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east to a Barkeep, Pijjirik learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Barkeep like his mother before him.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Pijjirik Hshhsstoroth, Male Dragonborn Expert 7
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 7
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 11 (+0)18 (+4) 17 (+3)10 (+0)
Skills History +7, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Gnoll, Goblin, Ignan
Attacks Melee +6 / 2d8+3, Ranged +0 / 2d8-3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Azzakh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket, and carries sais. His green crest is still thick. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Azzakh isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Azzakh was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Antagonistic, Greedy. Bonds: Religious. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Azzakh Lhamboldennish, Male Dragonborn Warrior 6
Medium (6'3") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 15 (+2)17 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tarak Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His auburn hair is braided into rings. His eyes are amber and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: Born to a Fortune-teller, his mother struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Pacifist. Bonds: Adventurer, Poor, Immigrant, Job. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tarak Stanton, Male Half-Orc Barbarian 1
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)11 (+0) 12 (+1)7 (-2)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 600 sp.


Social Check DCs

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