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Advanced [show]


Delre Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her moppish brown hair is in a traditional bowl cut. She has a dull look in her gray eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: When she was but 6 years old her parents immigrated from the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: She loathes her own lifestyle; and wants to raise her children well

Flaws: Cynical, Depressed. Bonds: In love, Immigrant, Family. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Delre Silveraxe, Female Dwarf Paladin 9
Medium (4'0") Dwarf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 49 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 19 (+4)15 (+2)
Skills Athletics +5, Medicine +7
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Draconic, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1600 gp. Brown-green garnet (80 gp). Red spinel (80 gp).


Social Check DCs


Gerard Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is braided into rings. He wears large thick round spectacles.

Personality: Gerard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Extrovert. Flaws: Secretive. Bonds: Poor, Religious. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Gerard Estevan, Male Half-Elf Sorcerer 7
Medium (5'10") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 14 (+2)5 (-3)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1300 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp).


Social Check DCs


Mord Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a whip on his belt. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Adventurer father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Persistence, Entrepeneur. Flaws: Insomniac, Disease. Occupation: Brewer

Voice: Uses lots of figures of speech

Attributes [hide]

Mord Marlowe, Male Half-Orc Monk 5
Medium (5'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 8
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Zed Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears white cloth garments or leather armor. His brown hair is heavily combed to the left. His violet eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Sold as a small child to a brothel owner, Zed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Zed took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Enemies. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Zed Oakes, Male Half-Orc Warrior 8
Medium (5'10") Half-Orc, Lawful Good (CR 8)
Armor Class 10
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 10 (+0)8 (-1)
Skills Persuasion +2, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 600 gp. Silver comb with moonstones (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp).


Social Check DCs

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