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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jak Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a white poncho over his likewise colored trousers and shirt. He keeps his white hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He dislikes all the random violence that takes place in the north. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Beggar mother left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and he is content

Ideals: Athletic, Pacifist, Justice. Flaws: Mundane, Disease. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Jak Sunmeadow, Male Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Miles Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'11". He wears a faded coat and loose pants complete with deerstalker hat, and his gloved hand is found clutching a sickle. His white hair is smooth and relatively long. His violet eyes peer out from beneath his deerstalker yellow hat.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barrister mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Insane, Fearful, Disease, Insomniac. Bonds: Poor. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Miles Runghold, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)9 (-1) 12 (+1)14 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 2000 sp.


Social Check DCs


Delg Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his brown hair well, parting it to the right. This violet eyed southerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small desert village. He worked as a nervous Brewer and found it very stressful. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and to be a navigator again

Ideals: Optimist. Flaws: Insane. Bonds: Nature, Job. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Delg Rumnaheim, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)13 (+1) 16 (+3)11 (+0)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. Brown-green garnet (100 gp). 1 Banded mail.


Social Check DCs


Balimaar Altham, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his lance always slung over his shoulder. His silver hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east to a Stableman, Balimaar learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 13 years.

Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge

Flaws: Impulsive. Bonds: Job, Rich, Enemies. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Balimaar Altham, Male Human Bard 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 120 gp. Deep green spinel (60 gp).


Social Check DCs

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