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NPC Generator

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Advanced [show]


Aramil Raethran, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. He wears a small hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Ideals: Joker. Bonds: Rich, Job, Enemies, Religious. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Aramil Raethran, Male Elf Paladin 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)10 (+0) 17 (+3)16 (+3)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 900 sp.


Social Check DCs


Charles Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. His tied-back hair is red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Insomniac, Antagonistic. Bonds: Mentor. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

Charles Schwartz, Male Half-Elf Cleric 11
Medium (5'7") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Deception +6, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1600 gp. Iolite (60 gp). Zircon (60 gp). Red-brown spinel (90 gp). Smoky quartz (60 gp). Black pearl (1500 gp).


Social Check DCs


Baz Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his yellow robe. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Joker, Fighting. Flaws: Insomniac. Bonds: Immigrant, Nature. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Baz Hackney, Male Half-Orc Druid 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 6 (-2)6 (-2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Bloodstone (30 gp). Malachite (12 gp). 1 Minor magic item.


Social Check DCs


Dee Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red wide-brimmed hat and red clothes. She is bristling with hidden weapons, mostly swords and rapiers. Her golden hair is cut short. Her violet eyes have a joyful gleam in them most of the time.

Personality: She acts crazy and hedonistic. The war was a terrible time for her, and Dee does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Dee was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She desires power and/or immortality; and she loathes her own lifestyle

Flaws: Hedonist, Depressed. Bonds: Criminal record, Military, Poor, Adventurer. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Dee Littlefoot, Female Halfling Barbarian 5
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 36 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp. 1 Bullseye lantern. 1 Spyglass.


Social Check DCs

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