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NPC Generator

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Advanced [show]


Tawna Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is chestnut and very short. She is baby faced.

Personality: Eccentric and domineering, Tawna will drive conversation. She enjoys reading and quiet.

History: She was born to a criminal king-pin and mafia family She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Hunter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants to meet her childhood hero; and she has decided she is irredeemable

Ideals: Fighting, Extrovert, Logical. Bonds: Criminal record, Adventurer. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Tawna Wiseacre, Female Halfling Ranger 9
Small (3'0") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 43 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)16 (+3) 9 (-1)9 (-1)
Skills Religion +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Ignan, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1300 gp. Aquamarine (1500 gp). Violet garnet (1500 gp). Fire opal (400 gp). Bloodstone (70 gp). Moss agate (12 gp). Smoky quartz (70 gp). Malachite (12 gp). Black pearl (1500 gp).


Social Check DCs


Beast In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'11". She likes to wear ponchos typically of a light pastel in addition to tight pants, and her gloved hand is found clutching a quarterstaff. She wears her lavender fur up. Her fierce blue eyes like to dwell on things.

Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.

History: Beast was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Addict. Bonds: Religious, Poor. Occupation: Mason

Voice: Stutters

Attributes [hide]

Beast In the Wind, Female Tabaxi Adept 2
Medium (4'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)7 (-2) 8 (-1)13 (+1)
Skills Athletics +3, History +0
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp.


Social Check DCs


Raam Care, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears an entirely black suit with grey socks and a vest with buckled shoes. His right hand appears badly burned and disfigured. He has dyed his greying brown hair a little too much giving a sharp brown color. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Raam studied abroad. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Adventurer. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Raam Care, Male Tiefling Warrior 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)19 (+4) 7 (-2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 8
Languages Common, Aquan, Infernal, Halfling, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp. Rock crystal (80 gp). Obsidian (13 gp). Banded agate (13 gp).


Social Check DCs


Gardain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Shipwright; and to settle down with his crush

Ideals: Philantrophist, Entrepeneur. Bonds: Nature, Has a crush. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Gardain Loderr, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 9 (-1)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 110 pp.


Social Check DCs

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