Henry Ridley, Male Human [Permalink]
Personal [hide]
Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His brown hair is lengthy and is close to two feet long. His eyes are likewise amber.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: When he was but 4 years old his parents immigrated from the north. He dropped out of school before completing his studies. He left for the north, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and he would like to get married and retire
Ideals: Optimist, Logical, Impeccable. Bonds: Has a crush, Immigrant. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp.
Jade Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown trousers with tan and black striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His cinnamon fur is kept up in a ponytail inside a wide-brimmed hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of northern immigrants he idolized his father. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Jade began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by drow. Jade was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Someone believes him a fraud.
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Nature, Immigrant, Enemies. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 64 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2000 gp.
Riardon Sandoval, Male Half-Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Sage. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is always cut to a buzz. His eyes are a pleasant gray.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: To be a Farmer again; and balancing his hectic life and new sage responsibilities is difficult
Ideals: Philantrophist, Artistic. Bonds: Job, Religious, Mentor. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 28 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp. A roughly beaten golden orb (170 gp). Sapphire pendant on gold chain (1900 gp). Solid gold idol (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
Mormo Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This man tends to wear a large black jacket. He is muscular with a powerful set of arms. His chestnut hair is knotted and matted. His eyes, though not visible through his cowl, are silver.
Personality: Aggressive, abrasive, and angry, Mormo embodies much of what other species detest in the Tieflings. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.
Motivation: Revenge; and his religion dominates his actions
Flaws: Antagonistic. Bonds: Religious, Rich, Enemies. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
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