Fargrim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this southern man sports brown clothing, slightly heavier than average wear. He has wavy white hair. He wears large thick round spectacles.
Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Gifted from a young age, Fargrim studied abroad. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To pay off his debts; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Immigrant, Poor. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. An abacus with copper, silver and gold markers (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Cloth of gold vestments (180 gp).
Oppah Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in a clean blue cloak covering her clean studded leather, and carries quarterstaffs. Her red hair is knotted and matted. Her violet unseeing eyes seem to look past you.
Personality: Oppah is depressed about a lot of things. She tends to be a nihilist. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the west to a Healer, Oppah learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: Disease, Depressed, Hedonist. Bonds: Job. Occupation: Healer
Voice: Loud with bravado
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 15
Hit Points 17 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 gp. 1 Darkwood Shield. 1 Chain shirt. 1 Breastplate.
Waywocket Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dark leathers with embroidery. Her white hair is thinning but still full. Her green eyes are passionate and lively.
Personality: She has always had a great fascination with Dragonborn culture. She misses her home and complains about the freezing weather, even in summer.
History: She was born at the edge of vast island. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Dragonborn compassion.
Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Immigrant, Nature. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 57 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Freshwater pearl (4 gp). Chrysoprase (80 gp). Rhodochrosite (4 gp). Golden yellow topaz (700 gp).
Oriax Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Spy does. His brown hair is kept up in a ponytail inside a deerstalker hat. His eyes are red.
Personality: Oriax wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Spy job and began his own company from there.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Disciplined, Optimist, Entrepeneur. Bonds: Job, Poor. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
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