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Advanced [show]


Sun In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop fur cut. His eyes are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sun was raised in a hard working conservative environment. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Sun In Woods, Male Tabaxi Cleric 5
Medium (5'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)21 (+5) 11 (+0)17 (+3) 16 (+3)12 (+1)
Skills History +6, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Gnome, Terran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 800 gp. Black opal (900 gp). Blue quartz (7 gp). Red spinel (40 gp). Fire opal (900 gp).


Social Check DCs


Bertram Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear violet tank tops with tan pants. He has blonde hair. His green eyes peer out from beneath his feathered violet hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful slaver made him what he is. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Sensitive, Insane. Bonds: Religious, Mentor. Occupation: Butcher

Voice: Speaks with a cold

Attributes [hide]

Bertram Sylvaranth, Male Half-Elf Monk 3
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Amber (100 gp). Banded agate (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cloud Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears just a pastel suit. He has wavy gray fur. He has hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: He is a Lamia in disguise. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Cartwright; and he's looking for his big break

Ideals: Gifted. Flaws: Terse. Bonds: Adventurer, Rich, Has a crush. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Cloud Timber, Male Tabaxi Adept 3
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 50 pp. 1 Banded mail.


Social Check DCs


Great Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her fur is white and curly. She wears large thick round spectacles.

Personality: Her tongue was cut out and she uses sign language. She is obsessed with her god.

History: Born to a pair of adventurers, Great grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk

Flaws: Disease. Bonds: Immigrant, Religious, Adventurer. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Great Timber, Female Tabaxi Commoner 1
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 15 (+2)17 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Jet (60 gp).


Social Check DCs

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