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NPC Generator

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Advanced [show]


Gerald Cooper, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his kukri always slung over his shoulder. His hair is cut close to his head. His amber eyes peer out from beneath his deerstalker grey hat.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful necromancer made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. He has been saving his money to try and buy his brother's freedom.

Motivation: To end his boredom; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Mundane. Bonds: Criminal record, Mentor, Family. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Gerald Cooper, Male Human Fighter 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)12 (+1) 13 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp. White pearl (70 gp).


Social Check DCs


Salasar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. His blue crest is lengthy. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Laborer in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. Since then, he has sought to make the best of life.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Opinionated, Gifted, Optimist. Bonds: Job, Rich. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Salasar Beryntolthropal, Male Dragonborn Wizard 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His hair is short and silver. He has white eyes and a black hat with a red feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Balam was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has never given up on his dancing dream.

Motivation: To be a Merchant again.

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Balam Guilt, Male Tiefling Barbarian 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 95 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 50000 cp.


Social Check DCs


Dell Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" western woman, she very much looks the part of a Gardener. She wears her black hair down. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: She is compelled to act according to her religious beliefs; and further expansion of business

Flaws: Shy. Bonds: Job, Immigrant, Poor, Religious. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Dell Stoutbridge, Female Halfling Fighter 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)3 (-4) 12 (+1)14 (+2)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: Iolite (40 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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