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NPC Generator

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Advanced [show]


Rangrim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in grey turtlenecks beneath a black coat with brown slacks. His hair is short and red. His amber eyes peer out from beneath his deerstalker grey hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Rangrim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rangrim's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Enemies, Job. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Rangrim Caebrek, Male Dwarf Fighter 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)12 (+1) 12 (+1)4 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Rangrim Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light grey in addition to tight pants. He has golden hair. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Bonds: Job, Criminal record. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Rangrim Orcfoe, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 13 (+1)5 (-3)
Skills Acrobatics +4, Intimidation -1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 160 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (200 gp). 1 Darkwood Shield.


Social Check DCs


Donella Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tight fighting clothing, which leaves very little to the imagination. She has a long blonde ponytail with little hanging trinkets. She has a tattooed face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Born to a Glassblower, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her daughter; and doesn't want to be a merchant and was forced into it by her family

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Family, Poor. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Donella Glittergem, Female Gnome Wizard 10
Small (3'6") Gnome, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 49 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills History +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Milton, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Map Maker uniform. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.

Personality: Prone to second guessing herself, she comes off as nervous. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised by priests from a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Map Maker.

Motivation: She has a rivalry with the Church that dominates her actions; and to be a beggar again

Flaws: Shy, Hedonist. Bonds: Job, Religious, Mentor. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Elizabeth Milton, Female Human Commoner 2
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)10 (+0) 6 (-2)14 (+2)
Skills Insight +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 330 gp. 1 Masterwork studded leather.


Social Check DCs

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