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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ahlyssa Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is still thick. She has a dull look in her gray eyes.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. In her 11th year, her parents were killed by a illithids raid, leaving Ahlyssa alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.

Motivation: She wants revenge against illithids.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Rich, Religious, Enemies. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Ahlyssa Coulson, Female Half-Elf Warlock 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Terran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 50 gp.


Social Check DCs


Sun Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Map Maker. She has done her best to style her orange fur to look like a famous performer. Her eyes are blue.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a minor phobia of water and hates getting wet.

History: The child of western immigrants she idolized her father. A few years later when the east was not economically sound they moved to her current location. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer, Job. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Sun Shore, Female Tabaxi Rogue 2
Medium (4'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)7 (-2) 15 (+2)18 (+4)
Skills Performance +6, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ownka Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her blonde hair is cut jaggedly and amateurishly. Her green eyes dart from person to person.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is skeptical of what others tell her and is slow to trust.

History: She was born in the south. Ownka was born on a far southern plains where she grew up under the tutelage of her father, an expert Knight. She has worked as a Knight like her father before her.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Depressed, Shy. Bonds: Immigrant, Job, Rich. Occupation: Knight

Voice: Hissing voice

Attributes [hide]

Ownka Berkeley, Female Half-Orc Expert 7
Medium (5'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 14 (+2)7 (-2)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: Jet (50 gp). Smoky quartz (60 gp). Citrine (60 gp).


Social Check DCs


Nuraval Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His white hair is lengthy. His fierce hazel eyes like to dwell on things.

Personality: Eccentric and domineering, Nuraval will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Nuraval and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Forgetful, Disease, Antagonistic. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Nuraval Trueanvil, Male Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)18 (+4) 17 (+3)13 (+1)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Infernal, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 400 sp.


Social Check DCs

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