Vrondiss Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a green suit, red shirt, and blue tie. His brass crest is thinning but still full. His eyes are a pleasant gold.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He works hard and plays hard.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He left for the west, certain he would find work there.
Motivation: A strong sense of loyalty to Halfling people; and to clean up the streets
Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Immigrant, Mentor. Occupation: Actor
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Bucklal TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He carries with him a set of sais, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bucklal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and he wants revenge against gnolls
Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Enemies, Poor. Occupation: Cartwright
Voice: Farmer accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 95 (16d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 9000 gp. Banded agate (6 gp). Banded agate (6 gp). Emerald (700 gp). Zircon (80 gp). Hematite (6 gp). Banded agate (6 gp). Azurite (6 gp). Malachite (6 gp). Aquamarine (1500 gp). Moss agate (6 gp). Red spinel (160 gp). Zircon (80 gp). Onyx (80 gp). Banded agate (6 gp). Violet garnet (1500 gp). Tiger eye turquoise (6 gp). Violet garnet (1500 gp). Red garnet (160 gp). Freshwater pearl (6 gp). Black pearl (1500 gp). Onyx (80 gp). 1 Medium magic item. 1 Medium magic item.
Ethereal Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Beneath her clothing is a huge mess of scar tissue. Her fur is cut close to her head. Her eyes are yellow and she is always smoking a pipe.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a minor phobia of water and hates getting wet.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She feels threatened by others; and she wants to meet her childhood hero
Flaws: Emotional, Fearful. Bonds: Slave, Rich, Adventurer. Occupation: Map Maker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Harvest Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her kukri. She has beige fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: The child of southern immigrants she idolized her father. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. By chance she met her sister recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a marshal and was forced into it by her family
Bonds: Poor, Family, Immigrant, In love. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 17 (+3) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 70 gp. Onyx (60 gp).
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