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NPC Generator

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Advanced [show]


Andraste Ariessus, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a large tan jacket. She wears her hair in dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is almost excessively polite to everyone, even when angry. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Andraste grew up listening to her father's many stories. She worked as a nervous Priest and found it very stressful. She struck the Priest job and began her own company from there.

Motivation: Expand her business; and to prove her worth to the world

Ideals: Extrovert. Flaws: Shy, Impulsive. Bonds: Adventurer, Job. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Andraste Ariessus, Female Elf Expert 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)6 (-2) 14 (+2)15 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adelard Skelton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear ponchos typically of a light brown in addition to tight pants. His black hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: He was born in the east. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Justice, Gifted, Athletic. Bonds: Immigrant, Family. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Adelard Skelton, Male Human Ranger 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Golden pearl (90 gp). Amber (90 gp). Hematite (15 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean brown cloak covering his clean studded leather. He wears his golden hair up in a very large beehive style do. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: He was born to a criminal king-pin and mafia family In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Military, Criminal record, In love. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Nalral Durthane, Male Dwarf Monk 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 66 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Dwarven, Ignan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 36000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple blue robe with grey stripes complete with hood. He has a moderate pudge and is not very fit. His golden hair is still thick. His violet unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of goblins once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease, Greedy. Bonds: Enemies, Rich. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wrenn Miggledy, Male Gnome Aristocrat 12
Small (3'2") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 54 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Auran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 200 pp. Alexandrite (300 gp). Eye agate (4 gp). Violet garnet (300 gp). Brown-green garnet (70 gp). Tiger eye turquoise (4 gp). Malachite (4 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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