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NPC Generator

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Advanced [show]


Damaia Covert, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She keeps her long dark red hair kept up in a rat tail. Her white eyes are passionate and lively.

Personality: She snorts whenever she laughs or is feeling confident. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Damaia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Over the years she perfected her riding and shooting skills. She struck the Armorer job and began her own company from there.

Motivation: Sabotage a competitor.

Bonds: Job, Poor, Nature. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Damaia Covert, Female Tiefling Commoner 3
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Naivara Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a moderate pudge and is not very fit. Her hair is red and curly. Her brown eyes dart from person to person.

Personality: While she acts the brute, she is far gentler than she would appear. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born at the edge of vast plains. Cursed with a spirit at a very young age, Naivara has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Nature, Family. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Naivara Ofandrus, Female Elf Wizard 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp. Rock crystal (50 gp). 1 Bullseye lantern.


Social Check DCs


Loopmottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. She wears a broad hat to hide her balding. Her amber eyes peer out from beneath her broad tan hat.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. The war was a terrible time for her, and Loopmottin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born at the edge of vast plains. Her mother was a soldier and died while she was still young. Loopmottin was left her mother's suit of armor and trained in its use and care. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army

Ideals: Athletic, Optimist. Flaws: Depressed. Bonds: Military, Nature. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Loopmottin Ironhide, Female Gnome Druid 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Rosamund Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears her brown hair up. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Rosamund will drive conversation. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born into a rich family. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Extrovert, Artistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Bookbinder

Voice: Old thin voice

Attributes [hide]

Rosamund Eastaughffe, Female Human Sorcerer 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)13 (+1) 11 (+0)17 (+3)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs

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