Zûgor Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man has a large white mantle and cape that has been intricately interwoven into his violet robe. He has golden hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic man, Zûgor's first love is himself. His second love is also himself. He takes great joy in being the best Bather in town.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has set out to sabotage the competition.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Poor, Job. Occupation: Bather
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 12)
Armor Class 9
Hit Points 98 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +9 / 3d10+5, Ranged +3 / 3d10-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. 1 Minor magic item.
Raer Crosis, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy white beard and wild white hair. His face is covered beneath a completely black helmet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Family, Rich, Job. Occupation: Weaver
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 37 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
Possessions: 4000 gp. Deep blue spinel (1100 gp). 1 Minor magic item.
Bilbron Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is still thick. His gray eyes dart from person to person to random spaces in the air.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge.
Flaws: Antagonistic. Bonds: Poor, Adventurer, Religious, Enemies. Occupation: Spy
Voice: Raspy
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 19 (+4) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Unvera Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. She has wavy silver hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a brothel owner, Unvera was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and an old rival family wants her found
Ideals: Logical. Flaws: Addict, Insomniac. Bonds: Mentor, Immigrant. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 14
Hit Points 52 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Elven, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 |
Possessions: 1100 gp. Rich purple corundum (400 gp). Aquamarine (1200 gp). Sard (50 gp). Banded agate (15 gp). Lapis lazuli (15 gp). Amber (90 gp). Aquamarine (1200 gp). Banded agate (15 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

