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NPC Generator

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Advanced [show]


Jebeddo Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His golden hair is heavily combed to the left. He has green eyes and a tan hat with a pastel feather.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Opinionated, Artistic, Entrepeneur. Bonds: Rich, Family. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Jebeddo Maekkelferce, Male Gnome Cleric 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)15 (+2) 11 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin violet vertical stripes and grey pants, and he perpetually has his hand crossbow ready. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Cask grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Cask Plume, Male Tabaxi Bard 10
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 18 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)7 (-2) 16 (+3)17 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 14000 sp. Banded agate (6 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown collared shirt and red skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She has moderate length brown fur. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is used to getting what she wants. In part because she is a meticulous planner.

History: Moon hails from a village terrorized by orcs. She took every job she could get her hands on, but the opportunities for Tabaxis in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and she wants revenge against orcs

Ideals: Joker, Professionalism, Optimist. Bonds: Enemies, Immigrant. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Moon In the Wind, Female Tabaxi Expert 10
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 9
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3

Possessions: 1400 gp. Obsidian (8 gp). Blue quartz (8 gp). Citrine (60 gp). Moss agate (8 gp). Zircon (60 gp). Bloodstone (60 gp).


Social Check DCs


Eloise Willoughby, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a grey costume with the symbols of the four houses of cards on her torso. She keeps her brown hair in a flapper bob. Her eyes are brown and she is always smoking a pipe.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She served in the navy to pay for her family's outstanding loans. Cursed with lycanthropy at a very young age, Eloise has worked very hard to control her curse. She is searching for what she claims is her rightful reward.

Motivation: Wants to raise her children well; and marry her brother to traveling adventurers

Flaws: Disease. Bonds: Job, Military, Adventurer, Family. Occupation: Sellsword

Voice: Pronounces O like U

Attributes [hide]

Eloise Willoughby, Female Human Adept 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 8 (-1)8 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs

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