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Kipper Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears a blue coat over a violet low-cut shirt, and a top hat upon his head. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Masseuse, but he was a colossal failure. He has achieved small success as a Spice Merchant.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Job, Family. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Kipper Shadowcloak, Male Gnome Adept 7
Small (3'6") Gnome, Neutral Good (CR 7)
Armor Class 12
Hit Points 54 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Bloodstone (70 gp). Fire opal (600 gp).


Social Check DCs


Two Llamas Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large pastel mantle and cape that has been intricately interwoven into his black robe. He is bristling with hidden weapons, mostly flails and ceremonial daggers. His fur is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Two Llamas was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. Being a Shepherd kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Secretive, Disease. Bonds: Criminal record, Job. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Two Llamas Paws, Male Tabaxi Cleric 1
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Bagabug Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His red hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and he is content

Ideals: Justice, Fighting. Flaws: Shy, Mundane. Bonds: Job. Occupation: Scribe

Voice: Mousy voice

Attributes [hide]

Bagabug Beitz, Male Half-Orc Druid 7
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 7 (-2)13 (+1) 12 (+1)5 (-3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Bolhild Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is wearing colorful clothing, dressed as a Mason, she is not a threatening figure. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are a pleasant hazel.

Personality: Bolhild hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Bolhild has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Artistic, Philantrophist. Flaws: Impulsive, Disease. Bonds: Adventurer. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Bolhild Trueanvil, Female Dwarf Wizard 4
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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