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NPC Generator

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Advanced [show]


Aramil Firahel, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 4'9". He wears skinny pants and wears a blue and tan robe with the hood down, and his gloved hand is found clutching a quarterstaff. His auburn hair is cut short with large spiked bangs in the front. His gray eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Miner for hire.

Motivation: He is unsatisfied with his job; and wants to work out more often

Ideals: Gifted, Professionalism, Athletic. Bonds: Nature, Job. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Aramil Firahel, Male Elf Paladin 4
Medium (4'9") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)7 (-2) 13 (+1)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Blue quartz (15 gp). Moonstone (70 gp).


Social Check DCs


Tethren Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears a green armored body suit, with a simple tan line shooting up and back down. His clothes are grease stained in places. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to clean up the streets

Flaws: Insomniac. Bonds: Poor, Immigrant, Guardian. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Tethren Madness, Male Tiefling Druid 13
Medium (6'8") Tiefling, Neutral Evil (CR 13)
Armor Class 10
Hit Points 48 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 16 (+3)15 (+2)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 1000 gp. Eye agate (8 gp). Chalcedony (30 gp). Violet garnet (600 gp). Obsidian (8 gp). Red garnet (110 gp). Rhodochrosite (8 gp). Malachite (8 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear brown tank tops with black pants and is in decent physical shape. His black hair is braided into rings. He is baby faced.

Personality: Aggressive, abrasive, and angry, Taklinn embodies much of what other species detest in the Dwarves. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. Being a Mayor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Taklinn Loderr, Male Dwarf Druid 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp.


Social Check DCs


Trail Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. Her orange fur is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. She works hard and plays hard.

History: She served in the navy to pay for her family's outstanding loans. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she desires power and/or immortality

Flaws: Shy, Hedonist. Bonds: Military, Rich, Adventurer. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Trail Buttons, Female Tabaxi Druid 9
Medium (5'0") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 14 (+2)6 (-2)
Skills History +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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