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NPC Generator

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Advanced [show]


Ootah Abram, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman wears dark leathers with embroidery. Her clothes are grease stained in places. Her blonde hair is knotted and matted. Her eyes are brown.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is able to fit into much smaller and tighter spaces than normal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her psionic abilities were realized during a raid on her village. She left for the north, certain she would find work there.

Motivation: Her religion dominates her actions.

Ideals: Disciplined, Gifted. Bonds: Poor, Immigrant, Religious. Occupation: Baker

Voice: American accent

Attributes [hide]

Ootah Abram, Female Half-Orc Commoner 6
Medium (5'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 120 pp.


Social Check DCs


Zagga Atterton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an entirely white suit with pastel socks and a vest with buckled shoes, and she perpetually has her bow ready. Her brown hair is slicked back into a classic pompadour. Her hazel unseeing eyes seem to look past you.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is afraid of women and trembles around them

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Zagga took refuge in the large cave and found the beat up bow and armor she uses now. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise her children well

Ideals: Fighting. Flaws: Disease, Selfish, Shy. Bonds: Nature. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Zagga Atterton, Female Half-Orc Fighter 11
Medium (5'1") Half-Orc, Lawful Good (CR 11)
Armor Class 9
Hit Points 123 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)9 (-1) 10 (+0)11 (+0)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +4

Possessions: 2600 gp. A silver and pearl hairclip (30 gp). Sapphire pendant on gold chain (2400 gp). Jeweled electrum ring (5000 gp). A silver and pearl hairclip (30 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Mary Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a worn and beaten armor and is in decent physical shape. She wears her hair in dreadlocks. Her green eyes have a joyful gleam in them most of the time.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born in the south. Her mother had invested heavily in several trade routes and wanted her to inherit them. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her daughter; and marry her brother to traveling adventurers

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Immigrant, Rich. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Mary Dumph, Female Half-Elf Barbarian 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)7 (-2) 10 (+0)10 (+0)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp. Bloodstone (50 gp).


Social Check DCs


Audhild Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a grey and pastel robe with the hood down. She wears her golden hair down. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Audhild wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She is obsessed with finding treasure.

History: She was born to loving parents in a slum to the north. She worked as a nervous Mortician and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Disciplined. Flaws: Addict. Bonds: Adventurer, Poor, Job. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Audhild Bofdann, Female Dwarf Ranger 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)8 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 700 sp.


Social Check DCs

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