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Mantus Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his long blue hair kept up in a rat tail. His eyes are silver and catlike.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. His father was a soldier and died while he was still young. Mantus was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Logical, Optimist. Flaws: Insane. Bonds: Military, Job. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Mantus Skill, Male Tiefling Cleric 5
Medium (5'6") Tiefling, Lawful Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 12 (+1)13 (+1) 14 (+2)19 (+4)
Skills History +4, Intimidation +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple brown robe with black stripes complete with hood. With bright golden hair and a scraggly beard. He has hazel eyes.

Personality: Calm and collected, he is a well trained Junk Dealer. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Oskar grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Bonds: Job, Adventurer, Immigrant, Religious. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Oskar Gorunn, Male Dwarf Sorcerer 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)10 (+0) 8 (-1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 13000 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Cloth of gold vestments (130 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs


Barendd Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his scythe ready. His hair, while still mostly brown, has prominent grey streaks. His blue unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Mason and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Criminal record, Job. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Barendd Foamtankard, Male Dwarf Druid 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 14 (+2)6 (-2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 2000 sp. Hematite (14 gp). Bloodstone (30 gp). Lapis lazuli (14 gp).


Social Check DCs


Matilda Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'0" and wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She wears a deerstalker hat to cover her moderate length silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Matilda will drive conversation. The war was a terrible time for her, and Matilda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her father raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life.

Ideals: Extrovert, Fighting. Flaws: Depressed. Bonds: Military, Nature. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Matilda Arnuanna, Female Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: Black velvet mask with numerous citrines (50 gp). Silver chalice with lapis lazuli gems (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Minor magic item.


Social Check DCs

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