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NPC Generator

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Advanced [show]


Fibblestib Murnig, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this southern man wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Military, Slave. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Fibblestib Murnig, Male Gnome Druid 3
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +2, History +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Obsidian (12 gp). Rhodochrosite (12 gp).


Social Check DCs


Bertram Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He keeps his brown hair in a flapper bob. His fierce gray eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 3 years old his parents immigrated from the south. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Bonds: Military, Immigrant, Family. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Bertram Hampton, Male Human Expert 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 1 Smokesticks.


Social Check DCs


Adelaide Chatham, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. She has silver hair. Her eyes are amber.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Adelaide is combative with any and all who dare try her patience in the slightest.

History: She was born in a small island village. In her 11th year, her parents were killed by a dire rats raid, leaving Adelaide alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is terrified, and will act out of fear

Ideals: Justice. Flaws: Fearful. Bonds: Nature, Enemies, Rich. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Adelaide Chatham, Female Human Warlock 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Orc, Giant, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 200 gp. Banded agate (13 gp). White opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His white hair is knotted and matted. He has a dull look in his brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Tiefling compassion; and to unite with his brother

Ideals: Gifted. Flaws: Mundane, Racist. Bonds: Nature, Family. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Aramil Floshem, Male Elf Cleric 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).


Social Check DCs

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