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NPC Generator

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Advanced [show]


Ownka Westcott, Female Half-Orc [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she is wearing a long, white cloak. She keeps her long brown hair kept up in a rat tail. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Farmer, who enjoyed hunting, Ownka was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ownka took refuge in the ruined castle and found the beat up shield and armor she uses now. She inherited the family business which she has now maintained for 8 years.

Motivation: Balancing her hectic life and new Detective responsibilities is difficult.

Ideals: Joker. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Ownka Westcott, Female Half-Orc Warlock 9
Medium (5'7") Half-Orc, Lawful Good (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)8 (-1)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 15000 sp. Azurite (14 gp). Rock crystal (40 gp). Deep blue spinel (200 gp). Rock crystal (40 gp). Obsidian (14 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, tan, dusty cloak. His hair is long and auburn with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He got into the Shipwright business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted from career to career and currently works as a Shipwright.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed. Bonds: Criminal record, Job, Family. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Enialis Selevarun, Male Elf Expert 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 900 sp.


Social Check DCs


Cory Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears skinny pants and wears a brown and blue robe with the hood down. His long chestnut hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many dire rats want him driven away; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Insomniac, Fearful. Bonds: Rich, Enemies. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Cory Emsworth, Male Human Bard 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 8 (-1)8 (-1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs


Senteq Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His silver hair is smooth and relatively long. His eyes are a pleasant brown.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Senteq is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the north

Ideals: Fighting, Justice, Entrepeneur, Impeccable. Flaws: Shy. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Senteq Tarkelby, Male Gnome Barbarian 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)5 (-3) 12 (+1)15 (+2)
Skills Insight +3, Investigation -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. Eye agate (16 gp).


Social Check DCs

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