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NPC Generator

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Advanced [show]


Furrele Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. She wears her bronze crest up. She wears round tiny glasses practically rammed into her face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: When she was but 4 years old her parents immigrated from the west. A few years later when the east was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: To reunite with her absent mother.

Ideals: Artistic, Fighting. Bonds: Adventurer, Family, Immigrant. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Furrele Skaarzborroosh, Female Dragonborn Rogue 10
Medium (6'4") Dragonborn, Neutral Good (CR 10)
Armor Class 11
Hit Points 26 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Arcana +3, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 1600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Crampernap Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a blue suit, tan shirt, and brown tie, he is not a threatening figure. His hair is short and golden. His hazel eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Crampernap studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Miner and was forced into it by his family; and his religion dominates his actions

Ideals: Opinionated, Gifted, Philantrophist. Bonds: Religious, Family. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Crampernap Scheppen, Male Gnome Ranger 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Moss agate (12 gp). Jade (140 gp). Silver pearl (140 gp). Amber (140 gp).


Social Check DCs


Don Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey armored body suit, with a simple brown line shooting up and back down. His auburn hair is lengthy. His eyes are gray and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Athletic, Professionalism. Flaws: Fearful. Bonds: Rich. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Don Pinkerton, Male Human Adept 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)17 (+3) 7 (-2)13 (+1)
Skills Deception +3
Senses Passive Perception 8
Languages Common, Gnoll, Druidic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp. 1 Antitoxin.


Social Check DCs


Arha Dayton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a black poncho over her likewise colored trousers and shirt. She has a long brown ponytail with little hanging trinkets. Her eyes are blue.

Personality: Eccentric and domineering, Arha will drive conversation. She has a small toy that she constantly fidgets with.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Arha was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Arha's father didn't care for her much, and the feeling was mutual. She's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and to protect her home

Ideals: Extrovert. Flaws: Addict, Antagonistic. Bonds: Job, Guardian. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Arha Dayton, Female Half-Orc Adept 2
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)16 (+3) 9 (-1)5 (-3)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Orc, Aquan, Halfling, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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