Williamina Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear violet pants and tee shirts. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes peer out from beneath her small violet hat.
Personality: She hates giants. She views them as having robbed her home of its proper glory. Animals are drawn to her, and she is able to talk to them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Apothecary mother left her crippled. She has built up a small fortune and can afford her own way.
Motivation: To share knowledge with the world; and someone believes her a fraud
Ideals: Gifted, Logical. Flaws: Disease. Bonds: Enemies, Rich. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 8)
Armor Class 9
Hit Points 52 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 20000 cp.
Ghâm Spalding, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white coat over a black low-cut shirt, and a broad hat upon his head. He is portly but not overly obese. He wears his chestnut hair down. He has blue eyes.
Personality: Ghâm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Ghâm was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: He seems to be bored by most things; and wants to open a new tavern
Ideals: Artistic. Flaws: Fearful, Mundane. Bonds: Military, Job. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 14)
Armor Class 11
Hit Points 71 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 5 (-3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 2000 gp. Silver chalice with lapis lazuli gems (60 gp). Old masterpiece painting (2100 gp). Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Silver chalice with lapis lazuli gems (60 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rathkran Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man dresses in green turtlenecks beneath a red coat with pastel slacks and is in decent physical shape. His crest is red and curly. His eyes are red.
Personality: Rathkran is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rathkran is combative with any and all who dare try his patience in the slightest.
History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Ruler job and began his own company from there.
Motivation: To protect his home; and wants to open a new tavern
Ideals: Extrovert, Justice. Bonds: Nature, Job, Guardian. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 37 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Elven, Draconic, Giant
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 1100 gp. 1 Minor magic item.
Jade In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red fur is slicked back into a classic pompadour. His eyes are blue and he is always smoking a pipe.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.
History: When he was but 6 years old his parents immigrated from the west. Jade abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and he feels threatened by others
Flaws: Insomniac, Fearful. Bonds: Family, Immigrant, Adventurer. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 66 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1700 gp. Moss agate (4 gp). Fiery yellow corundum (1600 gp). Obsidian (4 gp).
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