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NPC Generator

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Advanced [show]


Helja Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses in collared shirts and wears a proper scarf over her head. Her silver hair is lengthy. She wears large thick round spectacles.

Personality: She has a massive crush on the younger sibling of the Slave Trader who has hired her part-time. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born into a rich family. Like her father and her sister before her, after school she went straight into learning to become a Slave Trader. She inherited the family business which she has now maintained for 13 years.

Motivation: Her religion dominates her actions; and sabotage a competitor

Bonds: Has a crush, Rich, Job, Religious. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Helja Loderr, Female Dwarf Bard 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)18 (+4) 16 (+3)8 (-1)
Skills Arcana +6, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnoll, Druidic, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 200 gp. Chrysoberyl (160 gp). Sardonyx (30 gp). Fiery yellow corundum (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Marastyr Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many tan ritualistic tattoos. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She has white hair. Her face is covered beneath a completely black helmet.

Personality: She is witty, but her monotone delivery comes off as unnerving She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Marastyr was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Marastyr Torunn, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp. Lapis lazuli (11 gp).


Social Check DCs


Charles Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered grey stockings. He carries with him a set of nunchakus on his belt, each one with a topaz on the hilt. He wears a top hat to cover his moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with his god.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: To clean up the streets; and his religion dominates his actions

Ideals: Fighting. Flaws: PTSD, Antagonistic. Bonds: Religious, Guardian. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Charles Snape, Male Human Expert 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arjhan Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He wears a robe, a symbol of the sun god around his neck, and a sai on his belt, and his gloved hand is found clutching a sai. His red crest is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Arjhan lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and regain custody of his son

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Family, In love. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Arjhan Yarjerit, Male Dragonborn Expert 2
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 8
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 11 (+0)13 (+1) 18 (+4)9 (-1)
Skills Acrobatics +0, Survival +6
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +6

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs

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