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NPC Generator

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Advanced [show]


Two Llamas Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown armored body suit, with a simple blue line shooting up and back down. His beige fur is drawn into a tight pony tail with a clover scrunchie. This yellow eyed northerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great joy in being the best Carpenter in town.

History: Two Llamas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal poetry training, and achieved minor success. He then took over the family business and is one of the better Carpenter for hire.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Bonds: Job, Poor. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Two Llamas Running, Male Tabaxi Monk 2
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)12 (+1) 13 (+1)17 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Jezean Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. She has styled her bronze crest well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Stoic and calm, she prefers to meditate than take action. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Carter, her mother struggled to pay the bills. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jezean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants her found; and a deep hatred of goblins

Ideals: Fighting, Disciplined, Logical. Bonds: Poor, Family, Enemies. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Jezean Mohradyllion, Female Dragonborn Commoner 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Hatae Kitchur, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is typically in her Masseuse uniform. She sports black long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She enjoys reading and quiet.

History: She was born into a rich family. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She struck the Masseuse job and began her own company from there.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Logical, Gifted. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Hatae Kitchur, Female Half-Elf Paladin 10
Medium (4'9") Half-Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Insight +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: Deep green spinel (40 gp). Azurite (13 gp).


Social Check DCs


Vondal Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is physically well-built. He has a very tight haircut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Vondal wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Vondal was raised in a hard working conservative environment. He found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Disciplined, Philantrophist, Optimist. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Slurs words

Attributes [hide]

Vondal Durthane, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 700 sp. Tourmaline (160 gp).


Social Check DCs

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