Flame Running, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who prefers to wear flannel, she is not a threatening figure. She has styled her black fur well, parting it to the left. She has gleaming, smiling yellow eyes.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. The war was a terrible time for her, and Flame does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Flame hails from a village terrorized by orcs. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Depressed, PTSD. Bonds: Military, Enemies. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 500 gp. Alexandrite (700 gp). Deep green spinel (90 gp). Chrysoberyl (90 gp). Zircon (40 gp). 1 Minor magic item.
Ulblyn Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a white coat over a brown low-cut shirt, and a top hat upon his head. His brown hair is braided into rings. His blue eyes peer out from beneath his top white hat.
Personality: A deeply religious man he believes everything happens for a reason. He is lazy, self-centered, vain, and jealous.
History: He served in the navy to pay for his family's outstanding loans. When Ulblyn reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Selfish, Insomniac. Bonds: Religious, Military, Job. Occupation: Assassin
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 sp. Moss agate (9 gp). Zircon (30 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mormog Clinton, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'5". He very much looks the part of a Apothecary, and his gloved hand is found clutching a scimitar. His blonde hair is lengthy. His violet eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Apothecary.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Job, Rich. Occupation: Apothecary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Evil (CR 16)
Armor Class 10
Hit Points 65 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling, Aquan, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
Possessions: Large well-done wool tapestry (200 gp). Gold music box (2000 gp). Solid gold idol (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A small bag of saffron. (40 gp).
Saphara Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern woman is well dressed, but even with her fine clothing she looks run-down. Her rusty crest is lengthy. Her face is covered beneath a completely black helmet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born into a rich family. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Hematite (14 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

