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Seraphina Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her ceremonial dagger ready. Her golden hair is cut jaggedly and amateurishly. Her hazel eyes are slightly larger than normal.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Seraphina took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Fighting, Opinionated. Bonds: Adventurer, Nature, Mentor. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Seraphina Goldfound, Female Halfling Wizard 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)8 (-1) 18 (+4)8 (-1)
Skills Arcana +2, Insight +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Windy Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man typically wears pastel cloth garments or leather armor. His red fur has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to loving parents in a slum to the east. He dropped out of school to support his sick father, and resented it. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Slave, Family. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Windy Mist, Male Tabaxi Warlock 10
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 27 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)17 (+3) 17 (+3)14 (+2)
Skills Intimidation +6
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: 1600 gp. White pearl (150 gp). Star ruby (1600 gp). Deep green spinel (150 gp). Moss agate (6 gp). Iolite (80 gp). Deep blue spinel (900 gp). Amber (150 gp).


Social Check DCs


Hunter Ashton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears grey painted combat armor at almost all times. His hair is long and golden with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of eastern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Bather and occasionally as a mercenary.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Adventurer, Immigrant, Job. Occupation: Bather

Voice: Smooth and feminine

Attributes [hide]

Hunter Ashton, Male Human Commoner 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 90 gp. A silver and pearl hairclip (20 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of bastard swords on his belt, each one with a sapphire on the hilt. His black hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Cartwright and found it very stressful. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Insomniac. Bonds: Poor, Job, Criminal record. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Simon Tewksbury, Male Human Cleric 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 pp.


Social Check DCs

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