Mumpena Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears loose pants and a collared shirt complete with sweater beneath her coat. She sports golden long hair. She is baby faced.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Animals are drawn to her, and she is able to talk to them.
History: Mumpena was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Architect.
Motivation: Her religion dominates her actions; and to be a performer again
Ideals: Optimist, Gifted, Athletic. Bonds: Job, Religious. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 7)
Armor Class 12
Hit Points 33 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: Silver comb with moonstones (200 gp).
Mardnab Ningel, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue cloak and cross-gartered tan stockings, and sports empty pouches on her belt. Her auburn hair is knotted and matted. Her gray eyes peer out from beneath her wide-brimmed blue hat.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a logical person and will generally grow upset if things defy logic and science.
History: She comes from a rich western family. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Shoemaker
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 83 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 5000 gp. Bloodstone (80 gp). Moss agate (15 gp). Freshwater pearl (15 gp). Deep blue spinel (1600 gp). Coral (120 gp). White opal (1300 gp). Jasper (80 gp). Golden pearl (120 gp). Hematite (15 gp). Freshwater pearl (15 gp). Iolite (80 gp). Alexandrite (1600 gp). Fiery yellow corundum (1300 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Cornish, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his silver hair up in a very large beehive style do. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Fighting, Gifted. Bonds: Poor, Job. Occupation: Sculptor
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 1200 gp. Peridot (70 gp). Smoky quartz (70 gp). 1 Minor magic item.
Thava Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears bulky black painted plate armor. Her scarlet crest is lengthy. Her eyes are a pleasant gold.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has been saving her money to try and buy her brother's freedom.
Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Disease. Bonds: Job, Rich, Family, Criminal record. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
Possessions: 70 pp. Black pearl (200 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

