Veloptima Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her skin is fair and her fingers are delicate and long. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She would rather hide behind her crafts than deal with other people.
History: She was raised in a desert tribe. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to trick people and travel the world for free.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Criminal record, Nature. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 19 (+4) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 13000 cp.
Caramip Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her white hair is cut short with large spiked bangs in the front. Her blue unseeing eyes seem to look past you.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a criminal king-pin and mafia family From there she went from mercenary job to mercenary job. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: To reunite with her old friends.
Flaws: Disease, Greedy, Addict. Bonds: Criminal record, Adventurer. Occupation: Priest
Voice: German accent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 15000 cp. Pink pearl (70 gp).
Nedda Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, but even with her fine clothing she looks run-down. Her tied-back hair is chestnut. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is witty, but her monotone delivery comes off as unnerving She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: To get a good night's sleep; and she is greedy
Ideals: Joker, Philantrophist, Artistic. Flaws: Insomniac. Bonds: Rich. Occupation: Banker
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 300 gp. Sardonyx (20 gp).
Oblar Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his scythe ready. With bright golden hair and a scraggly beard. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. He believes the world needs to unite to get rid of gnolls once and for all.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his music dream.
Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting, Optimist, Artistic. Bonds: Enemies, Nature. Occupation: Mercenary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 39 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 5000 sp. Sard (70 gp). White pearl (100 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Full Plate. 1 Full Plate.
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Their contribution stands as a beacon of hope for all adventurers!


