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NPC Generator

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Advanced [show]


Euphemia Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is wearing a long, white, dusty cloak. Her golden hair is slicked back into a classic pompadour. This violet eyed southerner is not easily forgotten.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now owns her own business.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Selfish, Antagonistic. Bonds: Slave, Job. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Euphemia Wiseacre, Female Halfling Sorcerer 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)18 (+4) 16 (+3)16 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Terran, Ignan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 60000 cp.


Social Check DCs


Fonkin Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears blue painted combat armor at almost all times. He has shaved his head bald. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Barrister in town.

History: He was born in the north, but his parents moved at a very young age to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Barrister for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Passionate. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Fonkin Horcusporcus, Male Gnome Commoner 5
Small (3'3") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ar-Gul Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case, and a wedding ring on his left hand. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His gray unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is frequently practicing swordplay.

History: Ar-Gul hails from a village terrorized by gnolls. His father was a soldier and died while he was still young. Ar-Gul was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined. Flaws: Disease. Bonds: In love, Military, Enemies. Occupation: Fletcher

Voice: Laughs frequently while speaking

Attributes [hide]

Ar-Gul Hadleigh, Male Half-Orc Sorcerer 6
Medium (6'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)7 (-2) 15 (+2)7 (-2)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Einkil Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'2". He wears a grey costume with the symbols of the sun god on his torso. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes dart from person to person.

Personality: Einkil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To pay off his debts; and retire the richest man in the south

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Military, Debt. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Einkil Stoutale, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)13 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 500 sp.


Social Check DCs

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