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NPC Generator

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Advanced [show]


Fax Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He typically wears green cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His crest is short and black. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Guard, who enjoyed hunting, Fax was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Flaws: Insane, Fearful. Bonds: Slave, Nature, Adventurer. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Fax Gygazzylyshrift, Male Dragonborn Fighter 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)18 (+4) 10 (+0)17 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Sylvan, Halfling, Orc, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Mijira Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'8", this woman wears a black vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her black boots flare out at the collars. She wears her brass crest down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She was born at the edge of vast desert. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of her daughter; and to unite with her sister

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Mijira Verthisathurgiesh, Female Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 31 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)11 (+0) 14 (+2)18 (+4)
Skills Persuasion +7, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Theodoric Kent, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his red hair down. His blue unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against gnolls; and he is content

Ideals: Persistence. Flaws: Disease, Mundane. Bonds: Rich, Immigrant, Enemies. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Theodoric Kent, Male Human Bard 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)6 (-2) 6 (-2)11 (+0)
Skills Intimidation +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2 Alchemist’s fire.


Social Check DCs


Randal Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a faded coat and loose pants complete with small hat, he is not a threatening figure. His auburn hair is heavily combed to the right. His hazel eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: Randal was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Family, Adventurer. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Randal Cumberbatch, Male Human Expert 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Jasper (60 gp).


Social Check DCs

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