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NPC Generator

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Advanced [show]


Jane Kent, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Her hair is white and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also has developed a complete distrust of the Miner profession.

History: She was born into a rich family. Her first spouse was a Miner, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and she is not mentally stable, and does not behave rationally

Flaws: Sensitive, Secretive, Insane. Bonds: Rich, Job, Family. Occupation: Marshal

Voice: French accent

Attributes [hide]

Jane Kent, Female Human Rogue 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 44 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)16 (+3) 7 (-2)9 (-1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Aquan, Halfling, Gnome
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +3

Possessions: 17000 sp. Amber (100 gp). 1 Minor magic item.


Social Check DCs


Faral Horineth, Female Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a robe, a symbol of death around her neck, and a sickle on her belt. Her white hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Joker. Flaws: Insane. Bonds: Poor. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Faral Horineth, Female Elf Warrior 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 15 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. Fiery yellow corundum (400 gp). Moss agate (14 gp). Silver pearl (130 gp).


Social Check DCs


Randal Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a grey and brown handkerchief worn on his left side. His hair is long and red with streaks of black, and is pulled back with small grey clips. His beard is black, braided, and well cared for. He has brown eyes.

Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east to a Tailor, Randal learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. In the meantime he has taken over work as a Tailor and occasionally as a mercenary.

Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Gifted. Bonds: Poor, Job, Nature, Adventurer, Religious. Occupation: Tailor

Voice: Italian accent

Attributes [hide]

Randal Bradshaw, Male Human Rogue 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Ronobe Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a blue coat with white slacks. She has a slight overbite and is overall scrawny. She has done her best to style her chestnut hair to look like a famous performer. Her black eyes peer out from beneath her feathered black hat.

Personality: She is a Junk Dealer first and foremost. She believes firmly that knowledge should be universal. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born blind and as such lacked many opportunities for work. She helped her father out around the business and became quite the natural. She left for the west, certain she would find work there.

Motivation: She has comitted a past crime that haunts her to this day; and expand her business

Flaws: Disease. Bonds: Job, Immigrant, Criminal record. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Ronobe Mockery, Female Tiefling Ranger 7
Medium (5'5") Tiefling, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1000 gp.


Social Check DCs

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