Erias Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has moderate length chestnut hair. His brown eyes are passionate and lively.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge
Flaws: Terse. Bonds: Family, Nature, Criminal record, Enemies. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Caramip Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. She wears her hair in dreadlocks. She wears a mask on her face.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Caramip was raised in a hard working conservative environment. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has set out to sabotage the competition.
Motivation: Revenge; and further expansion of business
Ideals: Athletic, Joker. Flaws: Insane. Bonds: Rich, Enemies, Job. Occupation: Navigator
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 9)
Armor Class 9
Hit Points 42 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 12 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Auran, Elven, Giant
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 600 gp. Amethyst (80 gp). Aquamarine (1100 gp). Rose (20 gp). Malachite (15 gp). Sardonyx (20 gp). Star ruby (1300 gp). 1 Minor magic item. 1 Minor magic item.
Dondon Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He sports a long white beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of northern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Cartwright
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 59 (16d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +6
Possessions: 11000 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). An abacus with copper, silver and gold markers (110 gp). A necklace of small pink pearls (2000 gp). Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (1700 gp). Black velvet mask with numerous citrines (110 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (110 gp). Embroidered and bejeweled glove (2000 gp). Gold music box (2000 gp). Carved bone or ivory statuette (20 gp). Silver chalice with lapis lazuli gems (110 gp).
Theobald Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear flannel and is in decent physical shape. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. This blue eyed easterner is not easily forgotten.
Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: Meet up once more with his childhood friend.
Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. Malachite (6 gp). Fire opal (900 gp). Rock crystal (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

