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NPC Generator

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Advanced [show]


Korag Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses like a well dressed Sailor does. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Priest, his father struggled to pay the bills. He was an apprentice working in his father's forge. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Bonds: Job, Immigrant, Family, Poor. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Korag Ramsey, Male Half-Orc Druid 14
Medium (5'10") Half-Orc, True Neutral (CR 14)
Armor Class 11
Hit Points 56 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Orc, Goblin
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 5000 gp. Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Hupe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a white suit, yellow shirt, and black tie. With bright golden hair and a scraggly beard. His brown eyes peer out from beneath his broad white hat.

Personality: A skeptical and narcissistic man, Hupe's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the north. After coming to the age of reason, Hupe took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Adventurer, Poor. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Hupe Warmwater, Male Halfling Monk 5
Small (2'10") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 5 (-3)9 (-1)
Skills Insight +0, Performance +2
Senses Passive Perception 7
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tatyan Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a black collared shirt and grey skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She wears a wide-brimmed hat to cover her moderate length red crest. She has gleaming, smiling red eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the south to a Knight, Tatyan learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She used her abilities to travel the world and help people.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Knight

Voice: Laughs frequently while speaking

Attributes [hide]

Tatyan Raghthroknaar, Female Dragonborn Druid 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)19 (+4) 12 (+1)12 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Infernal, Dwarven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 190 pp. Amethyst (60 gp). Rose (70 gp). Alexandrite (500 gp). Malachite (8 gp). Violet garnet (500 gp). Obsidian (8 gp). Tiger eye turquoise (8 gp). Fire opal (1300 gp).


Social Check DCs


Fargrim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is heavily combed to the right. His hazel eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Fargrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast island. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargrim. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Bonds: Nature, Military, Criminal record, Job, Family. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Fargrim Foamtankard, Male Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 17 (+3)6 (-2)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 80 gp. 3 Smokesticks.


Social Check DCs

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