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NPC Generator

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Advanced [show]


Thodris Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her kukri, and carries kukris. Her white hair is well kept. Her brown eyes dart from person to person.

Personality: She speaks before she thinks and is too direct. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the south. Through the years after Thodris was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Thodris's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Thodris and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Thodris Lutgehr, Female Dwarf Druid 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)9 (-1) 17 (+3)12 (+1)
Skills Investigation +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 gp.


Social Check DCs


Melissa Carlisle, Female Human [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. She has a slight overbite and is overall scrawny. She has slicked back black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is frequently practicing swordplay.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Ideals: Optimist. Flaws: Insane. Bonds: Military, Poor, Adventurer. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Melissa Carlisle, Female Human Wizard 6
Medium (5'0") Human, True Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 60000 cp. Silver ewer (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Ar-Gul Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a white deerstalker hat and white clothes. His red hair is braided into rings. He has brown eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a necromancer, Ar-Gul was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Dwarven people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Fearful, Racist. Bonds: Mentor, Criminal record. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

Ar-Gul Barton, Male Half-Orc Commoner 2
Medium (6'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Xappan Verity, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black trousers with blue and grey striped suspenders. He wears various colorful collared shirts. His red hair is heavily combed to the right. His gold eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Gifted, Fighting. Bonds: Immigrant, Criminal record. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Xappan Verity, Male Tiefling Barbarian 6
Medium (5'1") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 400 gp. Golden pearl (130 gp).


Social Check DCs

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