Tricking Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She has the majority of her body covered in plate. Her fur is yellow and curly. Her yellow eyes lackadaisically let the world flow into them.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Tricking and her spouse have recently divorced.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Interpreter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 60 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 140 pp. 1 Minor magic item.
Quillathe Horineth, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan cloak and cross-gartered black stockings, and carries shields. She keeps her blonde hair in a flapper bob. She is baby faced.
Personality: She is fixated on the number 70. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a small toy that she constantly fidgets with.
History: She was born at the edge of vast plains. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their son. She worked as a Shoemaker, and she later adopted a second son.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Insane, Addict. Bonds: Nature, Family. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Chenna Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her blonde hair in a pixie cut. Her gray eyes peer out from beneath her small white hat.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She is compelled to act according to her religious beliefs; and obtaining odd cultural tiefling artifacts is her passion
Flaws: PTSD. Bonds: Rich, Enemies, Religious, Adventurer. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 600 gp. 1 Minor magic item.
Nurkara Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: When she was but 8 years old her parents immigrated from the west. Nurkara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She left for the west, certain she would find work there.
Motivation: A need for knowledge about a nearby landmark; and she's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Bowyer
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!

