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NPC Generator

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Advanced [show]


Nalral Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. His hair is blonde and curly. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west to a Weaver, Nalral learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a need for knowledge about a nearby landmark

Flaws: Terse. Bonds: Enemies, Job, Nature, Adventurer. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Nalral Frostbeard, Male Dwarf Adept 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 48 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 17 (+3)7 (-2)
Skills Deception +2, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 2000 gp. Zircon (50 gp). Rhodochrosite (15 gp). Azurite (15 gp). Deep green spinel (140 gp). Eye agate (15 gp). Moss agate (15 gp). Tiger eye turquoise (15 gp). Aquamarine (800 gp). Black pearl (800 gp).


Social Check DCs


Nelkin Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with red colored cloaks and clothing. His blonde hair is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.

History: Nelkin lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Impulsive. Bonds: Rich, Family, Job. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Nelkin Tosscobble, Male Halfling Adept 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 gp.


Social Check DCs


Halimath Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Miller uniform. His black hair is heavily combed to the right. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He struck the Miller job and began his own company from there.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Poor, Religious. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Halimath Amastacia, Male Half-Elf Wizard 9
Medium (5'5") Half-Elf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)7 (-2) 8 (-1)8 (-1)
Skills Arcana +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 gp. Malachite (7 gp). Sard (50 gp).


Social Check DCs


Werydd Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she dresses like a well dressed Animal Trainer does. She has a long blonde ponytail with little hanging trinkets. She has a tattooed face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She made a point of taking high paying jobs and getting most of it up front. She became a Animal Trainer soon after.

Motivation: Her religion dominates her actions.

Flaws: Selfish. Bonds: Job, Slave, Religious, Adventurer. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Werydd Strakeln, Female Dwarf Bard 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 330 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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