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NPC Generator

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Advanced [show]


Bertram Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. He has wavy golden hair. He has a dull look in his amber eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting, Gifted. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Bertram Sunmeadow, Male Halfling Fighter 4
Small (3'3") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)14 (+2) 13 (+1)7 (-2)
Skills Arcana +4, Deception +0
Senses Passive Perception 11
Languages Common, Halfling, Giant, Celestial
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Drusilia Rothenel, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is muscular with a powerful set of arms. She keeps her long silver hair kept up in a rat tail. She has gleaming, smiling gray eyes.

Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Sold as a small child to a slaver, Drusilia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a mechanic, and taught her how to fix just about anything. She struck the Merchant job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Entrepeneur, Persistence. Bonds: Job, Immigrant, Mentor. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drusilia Rothenel, Female Elf Wizard 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Auran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp.


Social Check DCs


Harvest Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear pastel clothing when he does not wear armor. His long cinnamon fur is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Harvest was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Insane, Fearful. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Harvest Wind, Male Tabaxi Rogue 1
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp. Jasper (50 gp).


Social Check DCs


Oolah Cotton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her auburn hair is slicked back into a classic pompadour. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is afraid of women and trembles around them

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 11th year, her parents were killed by a brigands raid, leaving Oolah alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Oolah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Oolah Cotton, Female Half-Orc Monk 5
Medium (5'7") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)12 (+1) 8 (-1)8 (-1)
Skills Intimidation +2, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 100 gp.


Social Check DCs

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