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NPC Generator

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Advanced [show]


Duvamil Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. Her brown hair is lengthy. Her brown unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: The child of western immigrants she idolized her mother. She was taken as a slave by a traveling circus and forced to perform She used her abilities to travel the world and help people.

Motivation: An old rival family wants her found; and to reunite with her absent mother

Ideals: Philantrophist. Flaws: Disease. Bonds: Slave, Family, Immigrant. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Duvamil Bafflestone, Female Gnome Cleric 5
Small (3'1") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. Peridot (70 gp).


Social Check DCs


Meena Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her longsword. Her tied-back hair is red. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She misses her home and complains about the freezing weather, even in summer.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Shy. Bonds: Immigrant, Religious, Mentor. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Meena Daergel, Female Gnome Wizard 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 33 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 20 (+5)11 (+0) 13 (+1)9 (-1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dagger Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears a pastel cloak and cross-gartered white stockings. Her clothes are grease stained in places. Her black fur is lengthy and is close to two feet long. She has a dull look in her amber eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She left for the west, certain she would find work there.

Motivation: To share knowledge with the world; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Logical. Bonds: Poor, Immigrant, Criminal record, Enemies. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Dagger Running, Female Tabaxi Ranger 2
Medium (6'0") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Halfling, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 900 sp.


Social Check DCs


Yurgunn Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She wears a faded coat and loose pants complete with broad hat. Her black hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is frequently practicing swordplay.

History: The child of a Knight, who enjoyed hunting, Yurgunn was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered singing. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Nature, Adventurer. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Yurgunn Gorunn, Female Dwarf Adept 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 18 (+4)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 2000 cp. 1 Darkwood Buckler.


Social Check DCs

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