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NPC Generator

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Advanced [show]


Vilberg Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his sword always slung over his shoulder, and he perpetually has his sword ready. He wears his red hair up in a very large beehive style do. He has gleaming, smiling violet eyes.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Vilberg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vilberg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Military, Religious. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Vilberg Jacobs, Male Half-Orc Wizard 6
Medium (6'3") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 5 (-3)16 (+3)
Skills Persuasion +6, Religion +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp.


Social Check DCs


Helgret Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'9". She wears bulky brown painted plate armor. Her long red hair reaches down to her waist. Her eyes are gray and catlike.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born in the east to a Tailor, Helgret learned a great deal about her father's area of expertise. She worked as a nervous Tailor and found it very stressful. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Balancing her hectic life and new Tailor responsibilities is difficult; and a deep hatred of dire rats

Ideals: Optimist. Bonds: Adventurer, Job, In love, Enemies. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Helgret Steelfist, Female Dwarf Adept 12
Medium (3'9") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 71 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marbas Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a simple green robe with brown stripes complete with hood. His white hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: Marbas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Marbas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marbas. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to prove his worth to the world

Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Criminal record. Occupation: Interpreter

Voice: Pronounces O like U

Attributes [hide]

Marbas Dread, Male Tiefling Cleric 4
Medium (5'4") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. Star ruby (500 gp). Eye agate (4 gp). Alexandrite (600 gp). Moonstone (60 gp).


Social Check DCs


Dain Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a grey broad hat and grey clothes. His whole body is exceptionally muscular. His red hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Bowyer in town.

History: Dain hails from a village terrorized by giants. His childhood dream was to be a Healer, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: Expand his business.

Flaws: Insane, Shy. Bonds: Immigrant, Job, Enemies, Adventurer. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Dain Rumnaheim, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Athletics +5, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 310 gp.


Social Check DCs

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