Ethereal Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'10" and muscular, this southern woman wears baggy brown pantaloons and a white scarf. Her gray fur is lengthy and is close to two feet long. She has a tattooed face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in the south. She dropped out of school to support her sick mother, and resented it. She inherited the family business which she has now maintained for 15 years.
Motivation: To reunite with her absent mother; and expand her business
Ideals: Athletic, Logical. Bonds: Family, Immigrant, Job. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 10000 sp. Peridot (30 gp). Black pearl (600 gp).
Tenena Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars, she is not a threatening figure. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the south to a Barber, Tenena learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She then took over the family business and is one of the better Barber for hire.
Motivation: She has a rivalry with the Church that dominates her actions; and to be a miller again
Ideals: Optimist. Flaws: Depressed. Bonds: Job, Immigrant, Religious. Occupation: Barber
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Gurdis Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many violet ritualistic tattoos. She wears a simple brown robe with violet stripes complete with hood. She has slicked back auburn hair. This blue eyed northerner is not easily forgotten.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is an amazing painter.
History: Born to a Map Maker, her mother struggled to pay the bills. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: To protect her home; and she wants to meet her childhood hero
Ideals: Opinionated, Gifted. Bonds: Poor, Adventurer, Guardian. Occupation: Fletcher
Voice: Dark and ominous
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 89 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 20 (+5) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 3000 gp. Aquamarine (900 gp). Eye agate (9 gp). Tiger eye turquoise (9 gp). Malachite (9 gp). Rich purple corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Namfoodle Turen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His silver hair is lengthy. He has gleaming, smiling amber eyes.
Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Mentor. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 2 Smokesticks. 1 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!


