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Advanced [show]


Dabbledob Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He carries with him a set of quarterstaffs, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dabbledob fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Fighting, Passionate, Logical, Artistic. Flaws: Insane. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Dabbledob Pingun, Male Gnome Commoner 14
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 64 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)7 (-2) 12 (+1)7 (-2)
Skills Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 6000 gp. Gold and topaz bottle stopper cork (1400 gp). Silver ewer (30 gp). Sapphire pendant on gold chain (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aym Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her red hair in a flapper bob. She has a dull look in her white eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Aym hails from a village terrorized by illithids. In her 11th year, her parents were killed by a illithids raid, leaving Aym alone in the world. After a stint in an orphanage, she was adopted. She has set out to sabotage the competition.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Enemies. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Aym Dignity, Female Tiefling Ranger 8
Medium (4'11") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)9 (-1) 11 (+0)13 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Weld, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. She has golden hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She enjoys reading and quiet.

History: Melissa was born the youngest of three triplets. Her mother took her hunting and taught her how to get in the mind of other creatures. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their daughter. She worked as a Soapmaker, and she later adopted a second daughter.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Nature, Adventurer. Occupation: Soapmaker

Voice: Speaks with squeezed throat

Attributes [hide]

Melissa Weld, Female Human Warlock 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 300 sp. Moonstone (80 gp).


Social Check DCs


Elizabeth Lindsey, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. She keeps her golden hair in a pixie cut. Her green eyes are passionate and lively.

Personality: She is a hateful person. She taunts others and blames them for her problems. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Elizabeth lived on a farm with her father, near the main road leading to a nearby town. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Flaws: Antagonistic. Bonds: Religious, Family, Criminal record. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Elizabeth Lindsey, Female Human Rogue 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs

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