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NPC Generator

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Advanced [show]


Great In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is wearing the road beaten gear of a warrior, she is not a threatening figure. Her orange fur is lengthy and is close to two feet long. Her green unseeing eyes seem to look past you.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She also hits on women, regardless of circumstances.

History: Great was raised in a hard working conservative environment. She has chosen to use the inheritance that was left to her frivolously. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.

Motivation: She wants to get laid.

Ideals: Fighting. Flaws: Disease. Bonds: Guardian, Has a crush, Job, Rich. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Great In the Storm, Female Tabaxi Adept 7
Medium (5'4") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 9 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 6 (-2)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 30 pp. Iolite (20 gp).


Social Check DCs


Ida Whitby, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears bulky brown painted plate armor. Her auburn hair is cut short with large spiked bangs in the front. She has a tattooed face.

Personality: While she acts the brute, she is far gentler than she would appear. She does not believe in violence as a means to an end. She is a dedicated Blacksmith but believes her peers are too gung-ho.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Bonds: Immigrant, Military, Poor. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Ida Whitby, Female Human Bard 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. Deep green spinel (100 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Ownka Dryden, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports a flattop hair cut. Her amber eyes lackadaisically let the world flow into them.

Personality: She speaks before she thinks and is too direct. She pushes her goals aggressively. She is also a coward if confronted.

History: Ownka was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Impulsive, Fearful. Bonds: Adventurer, Poor. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Ownka Dryden, Female Half-Orc Sorcerer 5
Medium (5'9") Half-Orc, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)11 (+0) 17 (+3)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 90 pp.


Social Check DCs


Jarsali Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is lengthy. She is baby faced.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Jarsali was raised in a hard working conservative environment. Jarsali liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the west, certain she would find work there.

Motivation: She has money and likes to spend it; and further expansion of business

Flaws: Antagonistic. Bonds: Job, Nature, Immigrant, Rich. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Jarsali Thorton, Female Half-Elf Druid 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1300 sp.


Social Check DCs

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