Baelitae Floshem, Female Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with small hat. She is portly but not overly obese. She has done her best to style her golden hair to look like a famous performer. She has a tattooed face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Gifted from a young age, Baelitae studied abroad. Baelitae liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love.
Ideals: Joker, Optimist, Gifted. Bonds: In love, Nature. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points -2 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 2 (-4) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Rimple Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Barkeep. He is physically well-built. He keeps his blonde hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Rimple grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rimple grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rimple. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has decided he is irredeemable.
Bonds: Adventurer, Military, Criminal record, Rich. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 11)
Armor Class 13
Hit Points 75 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 500 gp. Chalcedony (80 gp). Tourmaline (110 gp). Zircon (80 gp). Alexandrite (400 gp). Red garnet (110 gp). Aquamarine (400 gp). Moss agate (9 gp).
Lone Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a halberd. He keeps his black fur in a flapper bob. His face is covered beneath a completely black helmet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.
History: Lone was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He now mingles about in high society.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to share knowledge with the world
Ideals: Impeccable, Logical. Bonds: Rich, Job. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 13)
Armor Class 13
Hit Points 84 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: Aquamarine (900 gp). Golden yellow topaz (900 gp). Brown-green garnet (40 gp). Sardonyx (30 gp). Obsidian (4 gp). Moonstone (30 gp). Citrine (30 gp). Moss agate (4 gp).
Alice Shelby, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear brown pants and tee shirts. She has wavy silver hair. She wears crescent spectacles with a black brim.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Warlock school at a young age so that she could practice her divine talents. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: Wishes to resurrect an old love; and she has a rivalry with the church that dominates her actions
Ideals: Optimist, Gifted. Bonds: Religious, Adventurer, In love. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 11000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


