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NPC Generator

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Advanced [show]


Skirt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a large brown jacket. She wears a deerstalker hat to cover her moderate length beige fur. Her otherwise smooth face is marked with small tiny scars.

Personality: She is business-like. She takes instructions and follows them to the letter. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barrister arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To reunite with her old friends; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Professionalism. Bonds: Family, Rich, Guardian, Adventurer. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Skirt In the Wind, Female Tabaxi Ranger 4
Medium (5'0") Tabaxi, Lawful Evil (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)5 (-3) 18 (+4)15 (+2)
Skills Arcana -1, Religion -1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 18000 cp.


Social Check DCs


Hamil Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Joker. Flaws: Selfish. Bonds: Religious, Adventurer. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Hamil Sunmeadow, Male Halfling Paladin 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Arcana +6, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Giant, Dwarven, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Golden yellow topaz (800 gp). 1 Minor magic item.


Social Check DCs


Nalral Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. His long red hair is drawn into a two foot long braid. His amber unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Disease. Bonds: Religious, Poor, Job. Occupation: Carpenter

Voice: Jittery and nervous

Attributes [hide]

Nalral Silverstone, Male Dwarf Druid 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)6 (-2)
Skills Athletics +2, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Giant, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 190 gp. 4 Holy water.


Social Check DCs


Mormo Random, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a green and tan robe with the hood down. He sports a flattop hair cut. He has gleaming, smiling silver eyes.

Personality: Aggressive, abrasive, and angry, Mormo embodies much of what other species detest in the Tieflings. The war was a terrible time for him, and Mormo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Antagonistic, Depressed. Bonds: Military, In love, Rich. Occupation: Sage

Voice: Raspy

Attributes [hide]

Mormo Random, Male Tiefling Druid 6
Medium (5'9") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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